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Bug #2804

Bug #2677: fix drawing and functional differences between P2J GUI and 4GL GUI

Incorrect ESCAPE processing.

Added by Igor Skornyakov over 8 years ago. Updated over 8 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
10/30/2015
Due date:
% Done:

0%

billable:
No
vendor_id:
GCD
case_num:

update3.p Magnifier (321 Bytes) Igor Skornyakov, 10/30/2015 11:03 AM

History

#1 Updated by Igor Skornyakov over 8 years ago

With the attached program after pressing ESCAPE when the second frame is active 4GL returns to the first frame and hides the second one. P2J doesn't hide the second frame.

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