Bug #2804
Bug #2677: fix drawing and functional differences between P2J GUI and 4GL GUI
Incorrect ESCAPE processing.
Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
10/30/2015
Due date:
% Done:
0%
billable:
No
vendor_id:
GCD
case_num:
History
#1 Updated by Igor Skornyakov over 8 years ago
- File update3.p added
With the attached program after pressing ESCAPE when the second frame is active 4GL returns to the first frame and hides the second one. P2J doesn't hide the second frame.