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Bug #3482

Pause message statement into hidden window blocks the program flow.

Added by Sergey Ivanovskiy over 8 years ago. Updated over 8 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
02/22/2018
Due date:
% Done:

0%

billable:
No
vendor_id:
GCD
case_num:
version_reported:
version_resolved:
reviewer:
production:
No
env_name:
topics:

Related issues

Related to Base Language - Feature #3467: implement clipboard stream support Closed

History

#1 Updated by Sergey Ivanovskiy over 8 years ago

  • Related to Feature #3467: implement clipboard stream support added

#2 Updated by Sergey Ivanovskiy over 8 years ago

The following code blocks the program flow, but 4GL GUI ignores waiting key input by pause message if its output will be in a hidden dynamic window.

def var h as handle.
create window h.
pause message "test" in window h.

Please read these links #3467-20 and #3467-21.

#3 Updated by Sergey Ivanovskiy over 8 years ago

But this code doesn't block the work flow because the key input can be caught by the default window.

def var h as handle.
message "default window".
create window h.
pause message "test" in window h.

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