public interface FrameInterface extends IterableResource
Modifier and Type | Method and Description |
---|---|
handle |
backgroundIteration()
Get the handle for the background iteration of the frame.
|
decimal |
borderBottomChars()
Get the thickness (in character units) of the border at the bottom of the frame or dialog
box.
|
integer |
borderBottomPixels()
Get the thickness (in pixels) of the border at the bottom of the frame or dialog
box.
|
decimal |
borderLeftChars()
Get the thickness (in character units) of the border at the left of the frame or dialog box.
|
integer |
borderLeftPixels()
Get the thickness (in pixels) of the border at the left of the frame or dialog box.
|
decimal |
borderRightChars()
Get the thickness (in character units) of the border at the right of the frame or dialog
box.
|
integer |
borderRightPixels()
Get the thickness (in pixels) of the border at the right of the frame or dialog
box.
|
decimal |
borderTopChars()
Get the thickness (in character units) of the border at the top of the frame or dialog box.
|
integer |
borderTopPixels()
Get the thickness (in pixels) of the border at the top of the frame or dialog box.
|
handle |
getCancelButton()
Gets the cancel button for this frame.
|
handle |
getDefaultButton()
Get the default button of this frame.
|
logical |
isCentered()
Get the value of the CENTERED attribute which defines if the frame is to be centered in
the width of the parent window.
|
logical |
isOverlay()
Get the value of the OVERLAY attribute which means that the frame can overlay other frames
on the display.
|
void |
setCancelButton(handle cancelButton)
Sets the cancel button for this frame.
|
void |
setCentered(boolean center)
Set the value of the CENTERED attribute which defines if the frame is to be centered in
the width of the parent window.
|
void |
setCentered(logical center)
Set the value of the CENTERED attribute which defines if the frame is to be centered in
the width of the parent window.
|
void |
setDefaultButton(handle defButton)
Set the default button of this frame.
|
void |
setOverlay(boolean overlay)
Set the value of the OVERLAY attribute which means that the frame can overlay other frames
on the display.
|
void |
setOverlay(logical overlay)
Set the value of the CENTERED attribute which means that the frame can overlay other frames
on the display.
|
currentIteration, setCurrentIteration
logical isCentered()
true
if the frame is centered.void setCentered(boolean center)
center
- true
if the frame is to be centered.void setCentered(logical center)
center
- true
if the frame is to be centered.handle getDefaultButton()
void setDefaultButton(handle defButton)
defButton
- handle to current default button.handle getCancelButton()
void setCancelButton(handle cancelButton)
cancelButton
- button widget that receives the CHOOSE event when a user cancels the current frame
or dialog box by pressing the ESC key.void setOverlay(boolean overlay)
overlay
- true
if the frame can overlay other frames.void setOverlay(logical overlay)
overlay
- true
if the frame can overlay other frames.logical isOverlay()
true
if the frame can overlay other frames.decimal borderTopChars()
yes
, this attribute returns 0.decimal borderLeftChars()
yes
, this attribute returns 0.decimal borderRightChars()
yes
, this attribute returns 0.decimal borderBottomChars()
yes
, this attribute returns 0.integer borderTopPixels()
yes
, this attribute returns 0.integer borderLeftPixels()
yes
, this attribute returns 0.integer borderRightPixels()
yes
, this attribute returns 0.integer borderBottomPixels()
yes
, this attribute returns 0.handle backgroundIteration()