Feature #2256
create tools to analyze the .pphints files
Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
03/12/2014
Due date:
% Done:
0%
billable:
No
vendor_id:
GCD
case_num:
version_reported:
version_resolved:
reviewer:
production:
No
env_name:
topics:
History
#1 Updated by Constantin Asofiei over 12 years ago
From #2251 note 46:
On a side note, there are cases in the server project where there are typos in the preprocessor, like in {a.i &aaa "bla"}, when it should have been {a.i &aaa = "bla"}. Currently, we throw exception in
PreprocessorHints.createArgument:922, as the value for thisaaaargument is missing. I think we need some tools to analyze the.p.pphintsfiles and check for problems...
The idea for this task is to go through the .pphints files and find if there are not-used and/or not-initialized arguments. The results from this tool needs to be reviewed, to confirm real problems in the 4GL code.
#2 Updated by Greg Shah over 9 years ago
- Target version deleted (
Code Improvements)