Bug #3033
Bug #2677: fix drawing and functional differences between P2J GUI and 4GL GUI
Multiple issue with simple test
Status:
New
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
03/21/2016
Due date:
% Done:
0%
billable:
No
vendor_id:
GCD
case_num:
History
#1 Updated by Igor Skornyakov about 8 years ago
- File test-abl.png added
- File test-p2j.png added
- File multiple-issues-test.p added
The converted version of the attached program shows a screen (test-p2j.png
) which is completely different from the one in 4GL (test-abl.png
) - no scroll bars, no content, incorrect button's placement.
#2 Updated by Igor Skornyakov about 8 years ago
- File test-rect.p added
- File test-rect-abl.png added
- File test-rect-p2j.png added
Another issue with the slightly modified test (see attachments). This complicates the work on the stack trace dialog, May be I should try to fix is in the scope of #1612?
#3 Updated by Igor Skornyakov about 8 years ago
- File tect-rect-chui.png added
The screen in ChUI mode is also completely incorrect:
Progress:
┌──────────────────────────┐ │ │ │ ┌────────────────────┐ │ │ │01234567890012345678 │ │ │90012345678900123456 │ │ │7890 │ │ │ │ │ └ ┘ │ │ │ │<OK> <Debug> │ └──────────────────────────┘
The P2J screen is attached.
#4 Updated by Greg Shah about 8 years ago
May be I should try to fix is in the scope of #1612?
No, please don't work on this.