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From 09/15/2022 to 10/14/2022

10/14/2022

05:33 AM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
In our experience, ABLUnit is used more widely, which means it is probably the safer choice. More developers will kn... Greg Shah
02:05 AM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
Greg Shah wrote:
> OK, we will write our non-interactive 4GL compatibility tests using unit testing.
>
> Marian: ...
Marian Edu

10/13/2022

03:02 PM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
OK, we will write our non-interactive 4GL compatibility tests using unit testing.
Marian: Do you have a recommenda...
Greg Shah
 

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