Activity
From 09/16/2022 to 10/15/2022
10/14/2022
- 05:33 AM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
- In our experience, ABLUnit is used more widely, which means it is probably the safer choice. More developers will kn...
- 02:05 AM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
- Greg Shah wrote:
> OK, we will write our non-interactive 4GL compatibility tests using unit testing.
>
> Marian: ...
10/13/2022
- 03:02 PM Feature #6183: design and implement (as needed) the approach for writing automated 4GL compatibil...
- OK, we will write our non-interactive 4GL compatibility tests using unit testing.
Marian: Do you have a recommenda...
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