Bug #2752
Bug #2677: fix drawing and functional differences between P2J GUI and 4GL GUI
ask-gui.p frame has scrollbars when it should not
Status:
Closed
Priority:
Normal
Assignee:
Target version:
Start date:
10/09/2015
Due date:
% Done:
100%
billable:
No
vendor_id:
GCD
case_num:
Related issues
History
#1 Updated by Greg Shah over 8 years ago
- File ask-gui.p_in_progress_20151009.png added
- File ask-gui.p_frame_has_scrollbars_in_p2j_swing_20151009.png added
Use ask-gui.p
to recreate.
P2J:
Progress:
#2 Updated by Greg Shah over 8 years ago
Note that there are some other frame and widget sizing issues that may be related. See #2704.
#3 Updated by Constantin Asofiei over 8 years ago
- Status changed from New to WIP
- Assignee set to Constantin Asofiei
There is an interesting issue here: in P2J, the frame layout is done with a window size of 80 chars. But in 4GL, the layout is done when the frame is realized... so it will pick up the new window size and avoid the scrollbars.
The scrollbars remain only if the frame (in ask-gui.p) is realized before the window's width is set to 109.
#4 Updated by Constantin Asofiei over 8 years ago
#5 Updated by Greg Shah over 8 years ago
- Status changed from WIP to Closed
#6 Updated by Greg Shah over 8 years ago
- % Done changed from 0 to 100
#7 Updated by Greg Shah over 7 years ago
- Target version changed from Milestone 12 to GUI Support for a Complex ADM2 App